Wolfe, Ph.D., New York University's Stern School of Business in
Management, has actively researched and practiced experiential teaching
methods in both their business games and case research forms for
over thirty years. He is Professor Emeritus, University of Tulsa
and President of his consulting firm Experiential Adventures LLC.
Dr. Wolfe's work has entailed business game applications in the
United States as well as in Russia, Belarus, Ukraine, Poland, Hungary,
Thailand, The Netherlands and China. In his role as an advocate
of active management education and development techniques he was
a Fulbright Lecturer in Strategic Management at Budapest Hungary's
International Management Center and has conducted over 45 case research
studies on many American and Canadian companies as well as large-scale
enterprises in Budapest, Novgorod and Moscow.
The Global Business Game's author is a past President of the Association
for Business Simulation and Experiential Learning (ABSEL) and past
chair of the Academy of Management's Management Education and Development
Division. He has served as Business Section Editor for Simulation
& Gaming and also serves on the editorial boards of Management Learning,
the Case Research Journal and the Journal of Simulation Practice
and Theory. Dr. Wolfe also has served or serves on the boards of
many academic organizations including the Casewriters Association,
the Center for Managerial Learning and Business Simulation at Georgia
Southern University, INSEAD's Center for Advanced Learning Technology,
Euro Working Group 21 (Delft University), Portland State University's
Soviet and East European Business Administration Center, the Kiev
Building Institute's School of Managers International Advisory Board
and the St. Petersburg Academy of Technology and Economics' Simulation
Center Advisory Board.
During his academic career Dr. Wolfe has helped to develop a number
of university-based programs in post-socialist economies. His interests
have always resided in bringing change and development to a nation's
managers. First work in this regard began in Central Europe in 1987
when he was part of a simulation symposium conducted at Budapest's
Karl Marx University. Later travels took him to Archangelsk, Rostov-on-Don,
Tambov, Novgorod, Katowice, Lublin and Moscow where he worked with
both embryonic and experienced managers using Russian and Polish
translated computer-based business games and specially prepared
case studies. He has also delivered faculty symposia on these experiential
teaching techniques at INSEAD's Center for Advanced Learning Technologies
in Fontainebleau, France and in such Central and Eastern European
universities as Humboldt University, Warsaw University, the Kiev
Technological University and the St. Petersburg Academy of Technology
and Economics. Travels have recently taken him to Beijing, China
and Tokyo, Japan where he demonstrated The Global Business Game
published by South-Western College Publishing in 2000 and 2003.
This simulation has now been migrated to the Internet in cooperation
with Innovative Learning Solutions, Inc.
Over the years temporary faculty appointments have been held in
Spring 1990 at Budapest's International Management Center, Central
Europe's first private MBA program, and Zelenograd's School of Business
in Winter 1995. At both these institutions Dr. Wolfe engaged in
curriculum development activities while also developing five teaching
case studies on transitioning state-owned enterprises. Three case
studies were conducted on two of Hungary's major industrial firms,
the Csepel Machine Tool Works and the Taurus Hungarian Rubber Company.
In the former Soviet Union Dr. Wolfe studied the Transvit Company
of Novogrod, Russia and Moscow's Angstrem Company. The former company
is a manufacturer and light-duty transformers while Angstrem is
Russia's second largest computer chip manufacturer. Both firms were
experiencing the era's typical problems of excess capacity, redundant
labor forces, antiquated manufacturing technologies and inadequate
Dr. Wolfe continues his management education and development activities
wherever possible. He has recently become Curator of the ABSEL Business
Games and Exercises Archive at the University of Tulsa's McFarlin
Library, is Chair of the ABSEL Legacy Project and was most-recently
Chair of ISAGA's Outstanding Papers Committee.
and Innovative Learning Solutions, Inc.
Innovative Learning Solutions, Inc. (ILS) has been the provider
of a large number of Internet-based business simulations for a number
of years. With this edition of The Global Business Game the game's
proven content and structure has been wedded to ILS's successful
interface design concepts to make the game available in its fullest
form and function.